![]() There's a few other things that are unique to DW8 vs SW4-II but I feel these are the ones that can be the most jarring when moving between the two. The difference is when a character is equipped with their signature weapon, they then get two additional inputs within the basic moveset that no one else has access to. In DW8, everyone's basic moveset (button input-wise) is the same. In SW4-II you have Charge, Normal, Hyper, and Special type officers. Each character has a signature weapon that they can do special attacks with, but every character can be equipped with any of the weapons in game and use the "basic" moveset, which brings me to my next point.Įveryone has the same basic movement. You can equip two weapons at once and swap between them mid-fight. ![]() However, it does have a bit of a workaround to that in the next point. Unlike SW4-II which allows you to bring a partner into any level, with DW8 you pick one guy at the start and you can only use them. the last title released for the tenth anniversary of the samurai warriors series, samurai warriors 4 - ii, is here at lastbrnaomasa ii appears as a playable character for the first time, and the various personalities of the age are explored in more depth in story mode, which is now focused on individual characters. Each character in DW8 has three Musou attacks triggered by activating it on the ground, in the air, or while holding a specific button. So if you want to mow down troops by the hundreds, you gotta use your standard combos. ![]() Here are some of the bigger differences between SW4-II and DW8:
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